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Carlos Arranz
Carlos Arranz
Character Artist / Illustrator
Valencia, Spain

Summary

Character Artist with over 12 years of experience in the video game industry, specializing in stylized and expressive characters. I’ve been working in games since 2010 and can take a character from concept all the way to final in-engine implementation.

I’ve contributed to major franchises like Call of Duty, Fortnite, Hyper Scape, Rebel Riders, Gods of Rome, and Nova, collaborating with both AAA studios and indie teams.

I’m passionate about building characters that tell a story through design, strong silhouettes, and detail — blending artistic vision with solid technical execution.

Skills

Digital SculptingCharacter Modeling3D ModelingCharacter DesignConcept ArtIllustrationDigital PaintingAnatomyDrawingCartooningWorld BuildingStylized

Software proficiency

Photoshop
Photoshop
Procreate
Procreate
Krita
Krita
ZBrush
ZBrush
3ds Max
3ds Max
Maya
Maya
Marmoset Toolbag
Marmoset Toolbag
Substance 3D Painter
Substance 3D Painter
3DCoat
3DCoat
UVLayout
UVLayout
Blender
Blender
Unreal Engine
Unreal Engine

Productions

    • Video Game
      Rebel Riders
    • Year
      2030
    • Role
      Senior Character Artist
    • Company
      King
    • Video Game
      Fortnite
    • Year
      2016
    • Role
      Senior Character Artist
    • Company
      Roarty Digital Inc.
    • Video Game
      Hyper escape
    • Year
      2020
    • Role
      Senior Character Artist
    • Company
      elite3d
    • Video Game
      CALL OF DUTY Black Ops 4
    • Year
      2018
    • Role
      Character Artist
    • Company
      Elite3D
    • Video Game
      Call of Duty WWII
    • Year
      2017
    • Role
      Character Artist
    • Company
      elite3d
    • Video Game
      NOVA legacy
    • Year
      2017
    • Role
      3D Character Artist (marketing)
    • Company
      Gameloft
    • Video Game
      Gods of Rome
    • Year
      2015
    • Role
      Character artist (production)
    • Company
      Gameloft

Experience

  • Senior Character/ Concept Artist at Infinite Mana Games
    SE
    July 2024 - March 2024

    Responsible of creating Characters & creatures for the game from the concept stage to the final result inside the engine

  • Senior Marketing artist at King
    ES
    June 2022 - June 2024

    Preparing game characters for CGI campaigns that involves processes to optimize visual appeal and integration into diverse media. Including refining models, adjusting lighting and shading for realism, and optimizing rendering settings resulting in visually captivating assets ready for digital promotion.

  • Senior Character Artist at Roarty Digital Inc
    October 2021 - May 2022

    Worked as Senior Character artist for videogame production

  • Senior Character Artist at Elite3D
    Valencia
    April 2019 - September 2022

    Working as Senior character Artist for videogames production

  • Character Artist at Elite3D
    Valencia, Spain
    November 2017 - April 2019

    Working as a Character Artist for videogame production.

  • Character Artist at Gameloft
    Madrid, Spain
    May 2015 - October 2017

    Character creation for videogame production

  • 2D/3D Artist at Virtual Toys
    Madrid, Spain
    June 2010 - February 2012

    2D and 3D creation for videogame productions