From rough sketches to final form. This is Nightbloom, the Twilight Sentinel brought to life as a game-ready 3D character
Nightbloom is a monster hunter trapped in a decaying world, mutated by what he’s had to consume to survive.
His mask hides the wounds he carries, and his glowing eyes help him see what lurks in the dark.
I focused on worn fabrics, improvised gear, and a silhouette that feels sharp yet weathered.
A mix of gothic western and arcane fantasy vibes.